Direction
Digital Technology and Character Animation II
The course follows its prerequisite “Digital Technology and Character Animation I”. It emphasises the artistic creation (practice) of small projects by using modern digital tools. The aim is to deepen the knowledge acquired in the prerequisite course and to familiarise students with animation development software, so that they understand the basic principles and concepts of movement, facial expression, character development and their placement within the context of a narrative (e.g., in a video game). The course focuses on creating expressive animated characters typically found in a game environment, modelling them and developing a narrative through their visual characteristics, movement, placement in the appropriate background, use of sound/lighting, etc.